## Comparability by type

Basic data types are always comparable using the == and != operators: integer values, floating-point numbers, complex numbers, boolean values, string values, constant values.

Array values are comparable, if they contain a comparable element type

Pointer values are comparable.

Channel values are comparable.

Interface values are comparable.

Comparing interface values works only if the dynamic type is comparable.

Function values, Slice values and Map values are not comparable, they can only be compared with nil, as a special case.

## The rules of comparison

From the Go spec:

• Boolean values are comparable. Two boolean values are equal if they are either both true or both false.

• Integer values are comparable and ordered, in the usual way.

• Floating point values are comparable and ordered, as defined by the IEEE-754 standard.

• Complex values are comparable. Two complex values u and v are equal if both real(u) == real(v)andimag(u) == imag(v).

• String values are comparable and ordered, lexically byte-wise.

• Pointer values are comparable. Two pointer values are equal if they point to the same variable or if both have value nil. Pointers to distinct zero-size variables may or may not be equal.

• Channel values are comparable. Two channel values are equal if they were created by the same call to make or if both have value nil.

• Interface values are comparable. Two interface values are equal if they have identical dynamic types and equal dynamic values or if both have value nil.

• A value x of non-interface type X and a value t of interface type T are comparable when values of type X are comparable and X implements T. They are equal if t’s dynamic type is identical to X and t’s dynamic value is equal to x.

• Struct values are comparable if all their fields are comparable. Two struct values are equal if their corresponding non-blank fields are equal.

• Array values are comparable if values of the array element type are comparable. Two array values are equal if their corresponding elements are equal.

## Failing comparing

If the struct contains a field whose type is not comparable, you’ll get a compile time error when comparing.

## Comparing uncomparable types: enter refect.DeepEqual()

The reflect stdlib package provides the reflect.DeepEqual() function which takes 2 types, and returns a boolean:

func DeepEqual(x, y interface{}) bool

Values of distinct types are never deeply equal, so if you pass 2 different types you’ll always get false.

Array values are deeply equal when their corresponding elements are deeply equal.

Struct values are deeply equal if their corresponding fields, are deeply equal.

Func values are deeply equal if both are nil; otherwise they are not deeply equal.

Interface values are deeply equal if they hold deeply equal concrete values.

Map values are deeply equal when all of the following are true: - they are both nil or both non-nil - they have the same length - they are the same map object or their corresponding keys (matched using Go equality) map to deeply equal values.

Pointer values are deeply equal if they are equal using Go’s == operator or if they point to deeply equal values.

Slice values are deeply equal when all of the following are true: - they are both nil or both non-nil - they have the same length, - they point to the same initial entry of the same underlying array (that is, &x[0] == &y[0]) or their corresponding elements (up to length) are deeply equal.

A non-nil empty slice and a nil slice (for example, []byte{} and []byte(nil)) are not deeply equal.

Other values - numbers, bools, strings, and channels - are deeply equal if they are equal using Go’s == operator.

Some inevitable “special” cases worth listing: it is possible for a value to be unequal to itself: - because it is of func type - because it is a floating-point NaN value - because it is an array, struct, or interface containing such a value

Pointer values are always equal to themselves, even if they point at or contain such problematic values, because they compare equal using Go’s == operator, and that is a sufficient condition to be deeply equal, regardless of content.

The same applies to slices and maps: if x and y` are the same slice or the same map, they are deeply equal regardless of content.