This post is part of a Phaser series. Click here to see the first post of the series.
We saw how to add images using:
function preload() {
this.load.image('apple', 'apple.png')
}
function create() {
this.add.image(200, 200, 'apple')
}
Another key GameObject in Phaser is sprites.
function preload() {
this.load.sprite('dog', 'dog.png')
}
function create() {
this.add.sprite(400, 200, 'dog')
}
Sprites and images look similar, except for a very big difference: sprites can be animated.